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Sound Designer – VR/Unity

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Work at one of the top VR studios in the world

About DLVR Design Your Reality.DLVR is an ambitious game lab. We seek to discover what’s possible in the world of VR competitive gaming. Founded in 2021, we’ve remained committed to designing experiences never before seen in VR. The only limit is your imagination.

Job Overview Are you passionate about crafting immersive soundscapes that pull players deeper into virtual reality? Join our team at DLVR and help shape the future of VR gaming. As a Sound Designer, you’ll create, implement, and polish audio across all of our VR titles, collaborating closely with designers, artists, and engineers to bring gameplay moments to life through sound. You’ll also help engage and support our player community through Discord, gathering feedback and iterating quickly.

This is a unique opportunity to work on cutting-edge projects that are redefining the boundaries of virtual reality where immersive audio is core to the user experience.

Responsibilities Collaborate with a small, high-performance team to create compelling audio experiences across all DLVR games

Design and produce high-quality sound effects (SFX) for gameplay, UI, environments, and player interactions

Implement and iterate audio in Unity (mixing, routing, real-time parameters, spatialization, snapshots, ducking, etc.)

Build and maintain audio systems and workflows that support fast iteration and consistent quality

Optimize audio performance for VR (CPU, memory, streaming, voice counts) while maintaining clarity and impact

Test and troubleshoot audio behavior in VR headsets to ensure sound supports comfort, readability, and immersion

Work closely with designers and artists to ensure audio supports gameplay clarity and enhances “feel”

Maintain audio documentation, naming conventions, versioning, and asset organization

Stay up-to-date on VR audio trends and tools (spatial audio, haptics integration, accessibility, loudness best practices)

Requirements 3+ years of experience in sound design for games, interactive media, or VR/AR experiences

Experience implementing audio in Unity (with middleware such as Meta XR Audio SDK, Wwise/FMOD or Unity’s native audio tools)

Knowledge of VR audio best practices, including spatial audio and clarity in dense scenes

Proficiency with DAWs and audio tools (e.g., Reaper, Pro Tools, Ableton, Audition) and common plugins

Understanding of audio editing, mixing, basic mastering, and asset optimization (formats, compression, looping)

Strong collaboration and communication skills; able to take feedback and iterate quickly

Comfortable working independently while coordinating closely with a small team

Nice to have

Experience with multiplayer games and audio readability in competitive environments

Familiarity with accessibility considerations (dynamic range options, subtitles for key audio cues, mix presets)

Please note that DLVR adheres to the Equal Employment Opportunity Commission’s regulations and does not inquire about criminal backgrounds during the hiring process.

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