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Remote Unreal Sound Designer — MetaSounds & In-Engine SFX

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Bladework Games is seeking a Mid-Level Sound Designer for a 6-month remote contract to help shape the audio of Marked For Mayhem. You will own audio from concept through in-engine integration, collaborating with the Audio Director, Design, Environment, Animation, VFX, and Engineering.

You should have 5+ years in sound design, strong Unreal Engine knowledge (MetaSounds), and a track record shipping at least one Unreal title. This role offers potential path to full-time based on performance.

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