• Professional experience in game audio or game development with demonstrable audio work
• Proven ability to conceptualize audio and define an overall “sound feel” from art references
• Multi-genre composition skills (e.g., folk, ethnic, cinematic, rock, corporate/luxury) and strong music theory
• SFX design and Foley creation with emphasis on recording and processing original sounds
• Professional proficiency with DAWs (Logic Pro, Pro Tools, Cubase or equivalent)
• Deep understanding of audio processing chains including EQ, dynamics (compression, limiting) and spatial effects
• Ability to create seamless looped tracks and transitions suitable for games
• Instrument performance ability and studio recording experience
• Strong English communication (Intermediate+ for client interaction)
• Excellent time management and ability to meet deadlines
• Effective collaboration with developers and artists / ability to work in cross-functional teams
DESIRABLE REQUIREMENTS
• Experience specifically in iGaming / Slots
• Prior work creating audio for slot mechanics, win events and UI interactions
FUNCTIONS
• Translate visual and art references into an immersive audio concept and overall sound feel
• Compose music across multiple genres and produce loopable game-ready tracks
• Design and implement SFX and Foley for game mechanics, win events and UI interactions
• Record, edit and process original audio assets in-studio
• Apply professional audio engineering techniques (EQ, compression, limiting, spatial effects) to final mix
• Prepare and deliver game-ready audio assets and stems for integration
• Collaborate closely with developers and artists to implement and iterate audio based on feedback
• Manage workload and timelines to deliver assets on schedule
• Communicate technical requirements and asset details directly with clients in English
ABOUT PROJECT
Digicode is a custom software, mobile app and next generation global technologies development company based in Dallas Texas, with development centers in the US, Slovakia & Ukraine.
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